godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- set_script() fails if target node has no parent or if node is root sometimes
- ArrayMesh created in separate Thread loses surfaces when passed to `call_deferred()`
- Extending engine classes in GDScript or C# not working
- 3D CollisionObject: input signals not emitted when the tree is paused
- Use Local Space doesn't work when multiple Spatials are selected
- AudioServer::get_output_latency() and audio "output latency" setting are inaccurate
- [3.x] Periodic stalls when drawing meshes in GLES3
- Inspector: Click-drag to increase or decrease property values does not work with tablet/pen
- Can't assign mouse buttons or mouse wheel to editor shortcuts
- SkeletonIK is not deforming properly since 3.2
- Docs
- C++ not yet supported