godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- RefCounted objects with outstanding active await functions can be destroyed
- MeshTexture Clips through
- Add new notification when a new Node is created in editor
- Prevent use of resources which are opened in script editor
- Add discerning features to the class icons of Node2D, Node3D, and Control
- [3.x] [X11] Fix initial window hints.
- 2D Lighting doesn't render all lights when TileMap cell_quadrant_size is not small enough
- Applications made with Godot are grouped with the Godot editor in KDE's task manager
- Can't call `emit_signal()` within a Thread in 4.X.
- GDScript: Fix some methods still can use multi-level calls
- Docs
- C++ not yet supported