godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1142 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Normalmap inverts at certain angles on mesh rotated by bone.
- Complex shader breaks on NVidia cards, looks like shader compiler issue
- CPUParticles2D emitter glitches with global coordinates when far away from the world origin
- Crash on opening project, exit code 0
- OSX/M1 window resizing crashes the engine when rendering thread model is set to multi-threaded
- Misleading "Remove" button in Project Manager
- Fix incorrectly documented default value for PhysicsServer2D.AREA_PARAM_GRAVITY_VECTOR
- Zombie process when failing to run external code editor
- Exclusive window loses focus on outside mouse press
- Add PCKReader class
- Docs
- C++ not yet supported