godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Make AudioStreamPlayer's `get_playback_position` more accurate
- Add DUPLICATE_NODE_REFERENCES flag to duplicate Nodes and change references to the newly duplicate Nodes
- Image.load_*_from_buffer() freezes UI when loading large or many images
- Dotnet External Editor Option does not support Visual Studio Code Insiders
- C# At the end of the await Task.Yield() call, the context is not returned
- Random and varying GDScript VM errors
- Setting "stretch mode" to "canvas_items" and engine crashes with no logs
- Unknown compression type for exr
- Screen flickering at random
- Enable vertex colors by default on Blender importer settings
- Docs
- C++ not yet supported