godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- PacketPeerUDP and StreamPeerTCP latency gets higher with more connected clients
- Error message when using texture from viewport inside itself
- `push_error` is hiding prints in editor output
- Run scene is really slow sometimes
- (Video attached) When resizing screen with ScrollContainer and ScrollContainer transitions from scrollable to non-scrollable game crashes
- GDExtension: document when `CallableCustom` equal and less operators are invoked
- Area2D does not detect moving StaticBody2D
- Make AudioStreamPlayer's `get_playback_position` more accurate
- Add DUPLICATE_NODE_REFERENCES flag to duplicate Nodes and change references to the newly duplicate Nodes
- Image.load_*_from_buffer() freezes UI when loading large or many images
- Docs
- C++ not yet supported