godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- C# Implementation of Add Method In External Editor for VS.
- Add unit test for Crypto file - Load and Save Key
- Uncaught TypeError: Failed to execute 'decode" on 'TextDecoder' and then froze godot (CHROME ONLY)
- ShapeCast.get_collision_normal() returns incorrect values
- Script Editor Folding: Unfolding parent sections does not respect folded child sections
- Parser Error: class class_name hide a global script class " when read tres file with flag bundle
- Dialog windows lose focus when switching between applications (alt+tab)
- Vram 'leak': Not freeing all associated alllocations after null referencing textures (C#)
- Nodes shake like crazy when moving and more noticeable when moving diagonally
- JSON Resource won't load correctly on re-opening of Godot (only when using the default .tres extension)
- Docs
- C++ not yet supported