godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Denoised lightmap does not blend with tiled meshes
- Node icons in the 3D views have a crusty outline
- Add viewport handle for `Area2D::gravity_point_center`
- Android remote debug issue
- Time.get_time_zone_from_system() returns localized timezone name instead of standard abbrev
- Error: Could not find type "x" in the current scope when duplicating script files
- Animations can no longer be "local to scene"
- Godot crash in a Linux VM (VMWare, VirtualBox) or without Vulkan GPU when using Vulkan software rasterizer (llvmpipe crashes)
- String.contains() returns true for empty
- Make anchoring presets an enum instead of being assigned based on ints
- Docs
- C++ not yet supported