godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Directional shadows broken for Distance Fade objects with Pixel Dither or Object Dither
- Variables bigger than a certain size are displayed as null in the editor debugger
- [TRACKER] RichTextLabel issues
- Tree control contents draw over border
- Operator overloading implemented in GDScript
- [3.x] Add access to the viewport's G-buffers (and depth).
- Implement OS agnostic `InputEventGesture` with Pan, Pinch, and Twist
- OS.execute returns ERR_CANT_FORK
- The default project icon is not Android adaptive icon-friendly
- OS.execute trouble with shell evaluation ("export PATH=test && echo $PATH" doesn't work)
- Docs
- C++ not yet supported