godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot is unable to convert to a typed array when assigning to an exported property (and `set` fails silently)
- X compose key on Linux types extra characters in editor
- Store and display custom Git branch name in version information
- Setting Window borderless=true and resizable=false prevents application grabbing focus
- LightmapGI ignores ambient light when using the Scene environment mode
- 2D Game freezes when `get_tree().quit()` is requested after exporting to android 11 (vivo Y12) with both Mobile and Compatibility renderer
- ProjectSettings.SaveCustom doesn't write default values
- gui_input not being called if the touch starts on another control
- Cannot animate rotation on inherited scenes, shows an error that Basis must be normalised
- Could not determine track hint
- Docs
- C++ not yet supported