godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Better small screen support
- Visual Shader Albedo appears desaturated/lightened from Color variables, except when using ColorParameter with Qualifier set to Instance (Vulkan Forward+)
- Godot is trying to navigate to a texture which isn't even part of the current project "Cannot navigate to 'res://...' as it has not been found in the file system error"
- Godot crash when resizing editor windows
- non y sorted Tilemap layer will show on top of y sorted layer
- Raycasts clips through edges/corners
- ResourceLoader.load_threaded_request use_sub_threads = true causes Player to crash semi-randomly
- C#: Avoid `Dispose` until after every notification
- Add the ability to expose nodes for direct access in instantiated scenes
- GPU Particles 3D doesn't apply tangential acceleration for particles moving on a straight line
- Docs
- C++ not yet supported