godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Tilemaps with multiple occlusion layers tank performance when reloading the scene
- Physical sky is too dark on compatibility renderer
- HTTPRequest C# Example Fix
- WebGL shader compilation errors are not logged
- Transition WebRTC godot 3.5.1 --> godot 4.1.2 No communication between peers anymore
- Inconsistent calling of setter between running in editor and standalone
- Mouse Input not detected in SubViewport when switching to MOUSE_MODE_CAPTURED while mouse is outside of the window
- Blender imported objects do not keep set transforms in embeded scenes after re-saving the blend file.
- Godot seems not to export additional resources created during a custom asset import
- N18RendererCanvasCull4ItemE memory leak at exit
- Docs
- C++ not yet supported