godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Allow disabling joypad support on Windows
- Add various property hints to ProjectSettings and EditorSettings
- C# Editor Script Activation Issue: "Possible Cyclic Resource Inclusion" Error
- TWCS Throttle not detected as a joypad
- GPUParticles2D particles no longer move with consistent velocity
- Quitting .NET editor prints error: `ERROR: Condition "!EditorSettings::get_singleton() || !EditorSettings::get_singleton()->has_setting(p_setting)" is true. Returning: Variant()`
- Mouse event handling doesn't work correctly for Area2D when overlaping ColorRect is on CanvasLayer with lower index
- Camera3D gizmo does not reflect actual FOV
- Fixed get count threads for multi-cpu system with NUMA architecture
- Black screen in Mobile Renderer when MSAA 2D enabled without having a visible 2D element
- Docs
- C++ not yet supported