godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Godot crashes at random when trying to run project
- adding input action manually device 0 vs -1
- Long error message crashes editor
- Exported enum with negative integer value has incorrect default values
- False window handling causes follow errors with system crashes on AMD Hardware
- instantiate packed scene with editable children and editor connected signal cause error "signal already connected"
- Vulkan: Mipmaps of odd-sized textures not rendering correctly on Intel integrated GPU
- OmniLight3D shadows blur when looking exactly in the direction of the X axis due to incorrect shadow quadrant selection
- Images with transparency imported as Texture2DArray result in white textures.
- ShapeCast3D has massive accuracy issues
- Docs
- C++ not yet supported