godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Permit overriding the projection matrix passed to shaders without affecting culling logic.
- Godot crashes then won't open unless PC restart.
- [3.x] Add `max_render_size` ProjectSettings
- `sin()` and `cos()` are ~2x slower when compared with `Vector2.from_angle()` in GDScript
- MOUSE_MODE_CONFINED does not confine cursor in some cases.
- GDScript: Ensure super() is called in constructors
- Export for android fails in 4.2 RC2
- SDFGI HDRI sampling artifacts.
- Activate the Native AOT return failed build
- Volumetric fog's ambient suffers from massive ghosting and light can be seen through objects.
- Docs
- C++ not yet supported