godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Volumetric fog sporradically flooding the screen with black artifacts (Shader NaN + Reprojection?)
- Convert 3.x ESCN skeletons, animations, and shaders upon import
- Use `PER_MONITOR_DPI_AWARE` option if it's supported by OS
- Add Particle System emission shapes gizmo
- Implement Resource State Inheritance
- Add Light2D blend modes for add and subtract with a maximum (clamped)
- Text gets blurry when resizing the viewport with the `canvas_items` stretch mode
- Add support for selecting multiple properties with `PropertySelector`
- Optimize Viewport's `_gui_find_control_at_pos` for `Container` nodes
- Upgrade SDFGI to HDDAGI
- Docs
- C++ not yet supported