godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- When exporting to Meta(Oculus) Quest 2 and running in it, The scene appears rotated 90 degrees on the Y axis.
- Godot crashes the entire macOS desktop
- Add Separation to Sprite2D
- obj meshes seem to randomly loose material override settings
- GDScript::Geometry2D.segment_intersects_segment() returns null on valid intersection point
- Cannot disable "skip import" on a GLTF file once it's enabled
- Enabling SSAO or SSIL causes error spam in scenes with SubViewport when SubViewport.size is too small
- Dropdown selection in Project settings is behind the project settings windows
- Providing static typing to an argument throws "Cannot convert argument 2 from Object to Object"
- Add Light2D blend modes for add and subtract with a maximum (clamped)
- Docs
- C++ not yet supported