godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement Resource State Inheritance
- 3D collision shapes difficult to see in editor
- Crash with adding/removing AnimationLibraries and trying to play an animation
- shader compilation very slow in Compatibility renderer
- Changing mouse mode to confined from a tool script while in the editor makes the mouse unusable.
- Move MIDI's global constants into InputEventMIDI
- Add autocompletion for `OS.has_feature()`
- Move OS' MIDI methods into InputEventMIDI
- Game Crash with AMD Processors
- When exporting to Meta(Oculus) Quest 2 and running in it, The scene appears rotated 90 degrees on the Y axis.
- Docs
- C++ not yet supported