godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add rendering layer mask to GridMap
- C# Non-exported variable becomes null after build for Tool classes
- _get can not return null values
- C# .Dispose() should free the object from memory
- Use `PER_MONITOR_DPI_AWARE` option if it's supported by OS
- Dragging multiple custom Resources to exported array does not work
- Add Particle System emission shapes gizmo
- Not receiving mouse events with a captured mouse on a phone
- Matrix transform error when displaying TabBar
- RemoteTransform2D set to update position and rotation only, is slightly affecting scale.
- Docs
- C++ not yet supported