godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- intersect_shape not working with Area3D in @tool
- Methods not being called at the starting frame of an animation while using AnimationPlayer with default blend time greater than 0.
- Add support for material-based debanding in the Compatibility renderer
- Prevent `PhysicsDirectSpaceState3D::instersect_ray` when mouse is over non-ignorable gui
- Fix one-click deploy label
- Keep 2D items global transform the same when set to top level
- Skeleton2D spamming errors after running scene
- GDScript: Assume freed object to be of any Object type
- Opening another window won't use canvas items.
- Quaternion swing twist decomposition
- Docs
- C++ not yet supported