godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `Array` functional API (`map()`, `filter()`, `all()`, etc.) should be `await`-aware
- [KDE] Godot doesn't register the touchpad tap-to-click left-clicks to close popup dialogs (when Tap-to-drag is disabled)
- [GDExtension] Add config option to specify custom library lookup paths.
- AudioEffectReverb causes clipping due to output energy not matching input energy
- Support setting 3.x `material/#` properties on MeshInstance3D
- Initially dragging textures (PNG, JPG) from FileSystem into shader parameters lags
- Lock-order-inversion detected by ThreadSanitizer in `TextServerAdvanced`
- Accessing exported node variables from an extended script will often return null.
- [macos] Significantly different volumetric fog visuals on Vulkan SDK 1.3.250 vs 1.3.275
- Conflict between Area2D Signal's documentation and behavior
- Docs
- C++ not yet supported