godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [TRACKER] Wayland issues
- How to understand what actually is causing shader compilation?
- Setting AnimatedSprite2D.autoplay string in `_ready()` works, but issues a contradictory warning
- Releasing mouse button inputs like LMB seemingly halt InputEventMouseMotion events.
- Array.all() only runs only for the first array entry if the passed callable has no return value
- ItemList has clipped items, unwanted extra spacing and inconsistent handling of mouse clicks depending on spacing parameters
- Particles 2D animation ignore AtlasTexture bounding
- [TextServer] Improve text server interlocking.
- Rendering discrepancies between forward_plus and gl_compatibility
- Fix uninitialized variables
- Docs
- C++ not yet supported