godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- version_get_shader(): Parameter "version" is null
- `Tree` focus `StyleBox` is drawn outside of bounds
- Remove useless if condition in `EditorPropertyArrayObject` as they always evaluate to false
- Running project after opening .gd file in VSCode crashes Godot.app when located in /Applications/
- `TextEdit.get_caret_draw_pos()` is unreliable altogether
- [Network] [MultiplayerSpawner] Reparenting node despawns node but don't spawn to new parent
- `GPUParticles2D` with `Trails` enabled are not rendered on Web without any further notice
- `const Array[PackedByteArray]` exibits unpredictable buggy behavior and random crashes
- Godot error can’t open scene
- GraphElement don't display in the minimap of the graphedit.
- Docs
- C++ not yet supported