godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Core: Implement `real_t` literal `_R`
- Depth buffer resolution is unexpectedly small when sampled in spatial shader
- [GDExtension] Incorrect signature or documentation in generated gdextension_interface.h
- Unused parameters show underscore prefix in documentation
- Pathfinding doesn't produce shortest path on vertical surfaces
- FPS cap with V-Sync enabled is incorrect with multiple monitors with different refresh rates
- Linux - Portable installation of Blender not recognized for Blender import with error: Blender Path does not contain a Blender installation
- Rendering error: When setting screen stretch, black bars remain even when not enabling stretching or fullscreen
- XMLParser doesn't conform to the XML specification for elements
- Appears to be unclosed PIX event markers which make performance profiling difficult
- Docs
- C++ not yet supported