godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Rework the Configuration Warning system
- ResourceSaver.save() writes null for sub-resources that refer to each other
- [WIP] Linux/BSD: Add status indicator support through DBus
- [Core] Fix and optimize binary search
- Audio: Write to device's buffer directly without temporary buffers.
- @export_flags integer size concerns
- GDScript: Add `IMPLICIT_CONVERSION_CAUSES_COPY` warning
- Loss of changes on branches with multiple nested scenes (when duplicating or exporting as new scenes)
- TileMap.set_cells_terrain_connect() ignores diagonal tiles connections
- PackedByteArray Unicode decoding functions decode invalid Unicode instead of returning empty strings
- Docs
- C++ not yet supported