godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ResourceSaver.save() writes null for sub-resources that refer to each other
- [WIP] Linux/BSD: Add status indicator support through DBus
- Make depth fog aerial perspective use the first radiance mipmap
- Instances of inherited scenes are not updated when changing exported var value on base scene if scene containing them was already open, until editor restart
- HTML5 Godot will not detect FullScreen if entered via browser/f11 request.
- [Core] Fix and optimize binary search
- Skeleton2D broken
- Audio: Write to device's buffer directly without temporary buffers.
- Expose `Node::get_internal_mode()`
- Object properties change on editor after running game
- Docs
- C++ not yet supported