godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Vertex Colored objects break ShaderMaterials
- Groups icons are visible in an instanciated scene
- Configure Snap menu should use vector input for grid, and number input for rotation
- Display a progress bar in the background of numerical properties in the Inspector and Project Settings
- [3.x] Double-clicking on a .gdns or .gdnlib opens the script editor
- The Remote Scene Tree causes jerky movement everytime it updates
- Cache calls to set custom clipping rectangles on a CanvasItem
- Spatial/Node2D locks should not be saved through metadata
- Change `make_function` API to work well with different script languages
- Transform lock is not saved for scenes instanced in editor
- Docs
- C++ not yet supported