godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Collapsing a func that ends in a region shows #endregion
- Invalid java SDK path in Editor Settings.Missing 'bin' directory!
- The size of 3D gizmo resize handles is resolution-dependent
- File Dialog is extremely slow inside the editor
- Expose unused SHADOW_MODULATE's alpha as shadow opacity for 2d lighting shadows
- Expose access to 3D color buffer through ViewportTexture
- The debugger crashes randomly during debugging.
- Font Hinting (or positioning) seems slightly off.
- Expand Icon not working correctly with high values of "Display Scale"
- Godot should pre-compile C# project on load to prevent scene data loss with collaborative workflow
- Docs
- C++ not yet supported