godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix `CollisionObject3D` signals not triggering when mouse mode is `captured`
- Collision point checker
- Implement cancellable coroutines.
- Scanline-like artifacts in 3d scenes
- `OS.request_permission` is now non-blocking
- Add BitMap methods for bitwise boolean operations
- Packed child scenes with same UID will not work in a confusing way (one wins out, race condition as to which)
- Implement hidden class in ScriptServer to replace EditorX class being hidden.
- Allow creating GDExtension plugins from inside the Godot editor
- Lightmap baking creates noticeable seams on meshes
- Docs
- C++ not yet supported