godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Black Flickering on Editor Axes
- Fog is weird in double precision
- Implement hidden class in ScriptServer to replace EditorX class being hidden.
- OccluderInstance3D baking does not ignore ShaderMaterials that are transparent
- Sluggish interface on Mobile and Forward+
- SkeletonIK chain solver operates differently in GDExtension and C++ Module
- Remove rect from Path2D
- [macOS] Changing the vertical synchronization cause a system kernel crash
- Restrict Vulkan and D3D12 project settings to editor or when disabled
- Array.remove_at(index) out of bounds error even if the array size is correct
- Docs
- C++ not yet supported