godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- MeshDataTool.get_edge_faces giving incorrect faces.
- Separate resource picker's create options
- RemoteTransform flips target node upside-down if update_rotation is false
- Performance Issue in VideoStreamPlayer on Linux Exports Without Debug Mode Enabled
- Implement `remove_user_signal` test case.
- Deprecate IMA ADPCM
- CharacterBody2D move_and_slide resolves rectangle shape corner collisions incorrectly
- Add clearer error messages when using set/get incorrectly.
- SpinBox value gets changed by setting limits
- TextFile is excluded on project export
- Docs
- C++ not yet supported