godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- MoltenVK: TAA is very slow on macOS
- Action with modifiers can be released even without being pressed
- Add camera perspective projection mode for advanced import
- Engine applies wrong gravity to rigid bodies.
- Add methods to simulate input events.
- Physics2D: Non-uniform scale warning on `CollisionObject2D` is missing compared to `CollisionObject3D`.
- C# script does not list non-exported properties unlike GDScript
- Add new column related methods regarding visibility and mobility to Tree, Add Unit Tree tests
- There is still a transparency issue with setting ALPHA=1.0 in the shader script
- Linux build error "retrieve: program binary cache file is corrupted. Ignoring and removing."
- Docs
- C++ not yet supported