godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- RigidBody gravity affected if CollisionShape attached is rotated/translated when using Bullet physics
- Specular aliasing becomes more visible when depth of field or glow is enabled
- Building the summator module from docs as shared module results in error
- Allow specifying C# class name instead of source file path as node's script
- Object is not rendered behind Dof Near Blur distance on Android
- UndoRedo error with consecutive create_action calls
- Engine.GetSingleton() fails to resolve auto loaded nodes in C#
- Editable subobjects issue
- 3D handles get smaller when MSAA 16x is enabled (`3.x` only)
- Changing node parent produces Area2D/3D signal duplicates
- Docs
- C++ not yet supported