godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1109 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- C#: Allow customizing assembly data directory name
- Dynamically added subchild in an instanced scene is not duplicated using Node.duplicate()
- `get_cmdline_args` not contains the used Godot arguments
- .blend files import issue in Android editor
- Compute shaders execute before calling submit()
- [RTL] Add more list control options.
- Polygon2D isn't filled completely using a Gradient texture
- Frame rate halved when VSYNC is turned off during runtime and Nvidia low latency mode is ultra.
- Orphan StringNames when closing project manager or empty project
- Animated BoneAttachment3D Performance Impact
- Docs
- C++ not yet supported