godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript: Allow overriding default values of base class variables
- [Input] Fix shortcut modification does not work when Scene Tree is "selected"
- Add remove root node method to `EditorInterface`
- FileSystem scrolls when moving a dock tab below it
- "Input.use_accumulated_input = false" not working
- Extra border in editor documentation tooltips due to nested panels
- Add support for scene reload shortcuts in running project window
- Update canvas layer size and control after project settings changed.
- Behavior of `String::num` causes parse error for large float fields in Godot inspector
- Fix GraphNode slots don't account for rotation.
- Docs
- C++ not yet supported