godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- instances_cull_ray not reliable when scene translated, rotated and/or scaled.
- Godot 3.2.1 Startup Crash and Missing/Broken Scenes
- Script editor loses focus (the cursor) when running the project
- Vulkan: VoxelGI and LightmapGI incorrectly calculating the light for the same object
- Mono Build fails with "Missing required property 'OutputPath' for project type 'PackageReference'."
- When inserting function in AnimationPlayer using call method track functions are listed in different order than in a source script
- Impossible to get exactly a color in ColorPicker in RGB mode while comparing colorname to Raw
- Mono: SetScript leaves initial node references in weird invalid state
- Godot won't minimize on WinKey+M / WinKey+Down system keyboard shortcuts (Windows)
- Strange error messages for AnimationPlayer that works completely fine
- Docs
- C++ not yet supported