godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1111 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Optimize `TileMapLayerEditor`
- Add Tony McMapface as a tonemapping mode
- Clipboard file / file path handling for Windows and macOS
- Add AMD Anti-Lag 2 support
- Add helper methods for core container conversions
- Move WAV loading functionality to a `wav_loader` module with `dr_wav` (adds AIFF support)
- Add default value to parameter of `MeshInstance3D.get_active_material()` and `get_surface_override_material()`
- Implement extend to title for Windows and Linux
- Autofill comment when inserting a new line in documentation
- Core: Fix BitMap RDP algorithm
- Docs
- C++ not yet supported