godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Capture mode interpolation is not affected by interpolation type
- Improve local debugger quitting
- [C#] Custom `VisualShaderNodeCustom` scripts are not recognized as shader nodes in Godot 4.2+
- Fix unintended frustum culling
- Description missing from theme properties on type variations
- When I made distance, the object become white in webgl
- Using arrow keys to navigate dropdown menus focus random option when using multi window mode
- Unexpected behaviour of set_process(false)
- AUTO LOD Not being generated for mesh made out of planes.
- Fix snapping for odd sized canvas items (mk. 2)
- Docs
- C++ not yet supported