godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Warn when disk space is low before installing export templates in the editor
- [C#] Class with GlobalClass attribute and that inherits from base class from another assembly is not listed in the Create New Node dialog
- Adding a TileMapPattern via code to a TileMap and saving it to disk crashes the editor
- Improve some cryptic error messages in `Node`
- Warn in the editor and startup header when using software rendering
- Switching between thread modes in GDExtension web exports fails to update .wasm file, causing export errors
- Region-selected Sprite2Ds, or AnimatedSprited2Ds created from spritesheets, sometimes show artifacts by rendering a part of their adjacent neighbor from the spritesheet (Easily reproducible).
- changing tabs bug
- Node 'is_node_ready()' function and 'ready' signal do not function as expected with coroutines
- Godot crashes without reason
- Docs
- C++ not yet supported