godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Scenes with 3D MultiMeshes print errors on load
- Wayland feels sluggish with Vulkan compared to OpenGL
- Godot scrolls the script editor annoyingly.
- Add metadata to TypedArray and validate at runtime
- Tweak shader compilation error messages
- Can't use `Input.MOUSE_MODE_CAPTURED` on remote desktop (raw input issue)
- Highlight the main scene in the orphan resource explorer
- Implement segmenting of Line2D for better fidelity when using width curves
- Fix import for unused animation slice information.
- Godot crashes after `Index p_index = 0 is out of bounds (size() = 0)` error.
- Docs
- C++ not yet supported