godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Improve Object error messages
- Generated Visual Studio project can only build "Editor x64" configuration
- TileMap Terrains do not show all of the selected options that were selected for that particular terrain
- Add manual_fit_child_rect In BoxContainer
- Improve `Node.get_child()` error messages
- Switching to DX12 renderer creates bugs in editor UI rendering
- Creating a signal with an argument tries to link it before automatically making the function.
- Scenes with 3D MultiMeshes print errors on load
- Wayland feels sluggish with Vulkan compared to OpenGL
- Godot scrolls the script editor annoyingly.
- Docs
- C++ not yet supported