godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- get_debug_mesh doesn't generate any valid surfaces
- Deadlock in `EditorNode::immediate_confirmation_dialog` when importing in headless mode with GDExtension
- 2D physics interpolation ghosted sprite2d
- Physics Interpolation affects Camera2D position smoothing on higher framerates
- Add mouse motion to input map.
- Add a way to change and loop audio clips for `AudioStreamPlaylist`
- RootMotionTrack randomly modifying animated model's root bone pose in Editor
- Fix web audio volume samples playing by `AnimationPlayer`
- Document RichTextEffect: bbcode cannot be static
- can not "force_drag" a button ( or other control node ) if use "gui_input" to accept "MOUSE_BUTTON_LEFT" event
- Docs
- C++ not yet supported