godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Lambda requires extra line before End Of File
- GDShader has several syntax issues when you `#define` function-like macros
- [GDExtension] Add fallback configs, and try multiple paths for shared library.
- Fix mp3 AudioStreamPlayer's useless checkbox for looping
- Scene instances with exported array would access same array ONLY if array was modified in editor beforehand
- Very small default min window size in hyprland.
- Heavy stuttering whilst using Godot editor on a G Sync enabled monitor
- Node Instantiation Fails with NativeAOT Enabled in Export Release Mode
- Add PopupMenu `id_mouse_entered/exited` signals
- When running in Wayland, taskbar and window icons do not use Godot icon because Godot does not use a consistent `app_id` throughout its execution
- Docs
- C++ not yet supported