godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Issue with unintended possibility for multiple inheritance with Nodes and attached script objects.
- Allow exporting extension package without including C# runtime
- [Linux] Popup menus staying open after switching to another window
- Optimize String::is_valid_string
- EditorDebuggerRemoteObject in Inspector shows ObjectID with wrong signedness
- Saving to .md files in the editor removes trailing spaces (changing markdown syntax unintentionally)
- Implement String.is_whitespace
- Tiny mouse pointer under wayland
- Can't Open Project from Project manager and can't run any scene.
- [3.6.rc1] Existing meshes don't use vertex cache optimization?
- Docs
- C++ not yet supported