godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1106 Subscribers
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- Issues
- `.rpc_id(` should not require `"call_local"` to run locally.
- Add --generate-pot option
- Xcode iOS Export godot_path returning Invalid project path specified: "project_name", aborting.
- Export Android: Godot fails to build an APK file but then it builds successfully.
- Fix exported typed dictionaries in .NET not being loaded correctly when their default value is null
- Docs: Note that C# does not have "copy constructors" for variant types
- When duplicating a node with property setters, changing either duplicate's or original's properties temporarily changes the other
- Can't color pick outside editor window in single window mode
- Scene and Resource files invisibly override non-exported variables
- 4-Channel Audio Input is not supported
- Docs
- C++ not yet supported