godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Cut shortcut in readonly TextEdit copies text
- Automatically assign PBR textures from base texture name in BaseMaterial3D
- DisplayServer.get_display_safe_area() wrongly accounts for taskbar on Windows, even on fullscreen mode
- Shader failing to compile on exported projects in Android web
- Error `Condition "!unique_ids.has(p_id)" is true` from scripts moved to other folders when the window of the editor gets unfocused
- Pin bottom panel does not work with some panels
- Debounce inspector search to make it more responsive
- Display filename in texture editor plugins
- _get and _set are not called for real properties
- Soft-deprecate the use of implicit reliance on `NULL`-terminated strings.
- Docs
- C++ not yet supported