godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1106 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Core: Consolidate index error macro logic
- Fix callv() fails silently
- Capitalize `PRINT_VERBOSE` macro to match other macros
- Fix Minimap Margin and Bounds for Increased Scrollbar Touch Area
- UIDs reported as missing on editor load, yet associated errors disappear after running project
- Document difference between `set()`, `get()` and index/attribute access
- Add Depth Offset property to BaseMaterial3D and fix collision shape gizmo flicker
- set(property_string, property_value) works inconsistently with typed dictionaries
- There was a window ordering error when native windows
- Add paths filter to github runner builds, to skip CI when appropriate.
- Docs
- C++ not yet supported