godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Imported audio `loop_offset` is ignored by `AudioStreamPlayer` in `PLAYBACK_TYPE_SAMPLE` (web)
- Add options to control if ".uid" files are generated
- UI issues using the Microsoft Surface
- Polygon2D does not deform it's mesh using the physics-interpolated position of Bone2Ds
- PhysicsDirectSpaceState3D.collide_shape fails on various Shape3Ds
- Support editing scenes of any large physical size
- Crash on searching in the "Pick Root Node Type" dialog
- Freeing a node on macOS + Godot Mono from `_GuiInput` causes a crash
- Add LZ4 compression support
- [Draft] Variant alloc
- Docs
- C++ not yet supported