godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Engine prints "Unicode error (invalid skip)" when running a project with a Mono build
- Progress bar incorrectly sets minimum vertical size to 14 when its position is modified from an external node
- PhysicalBones break after saving and reloading the scene
- When a mesh or a CSG enters the viewport the game crashes on Android
- AudioStreamPlayer high-freq artifact, pops, stereo channel corruption
- Inconsistent base class detection
- Crash when overriding _set (?)
- Deleting freed object from scene causes game crash
- Tilemap - unexpected high memory usage per Tile
- RigidBody2D isn't detecting every collision
- Docs
- C++ not yet supported