godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ERROR: set_data: Condition ' len % 2 ' is true
- gui events don't propagate to parent control nodes
- Drawing strings on Node2D in various sizes makes the text glitching
- Suggestion: can change_scene method emit a scene_changed signal in gdscript?
- Keeping a control centered in it's parent is a hassle
- Make special C# cases for APIs like get_property_list which return a list of dictionaries.
- UWP export can't find my script
- CSG shapes textures are mapped different than normal meshes
- Light2D "Add" mode does not appear to be additive
- Scaled Controls don't align properly
- Docs
- C++ not yet supported