godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `TextLine` goes blank when changing window `content_scale_mode` and `content_scale_factor`.
- Use reserved scroll mode for inspector
- Compress textures with storage compression on import
- Typed Dictionary: @export Key of Dictionary cant be Changed after Adding via inspector
- Fbx loop animation not imported correctly
- The colors rendered by shaders with the instance attribute and those without the instance attribute are inconsistent.
- Crash when trying to save tool scene
- SubViewport `size_2d_override` is limited by being of type Vector2i
- Add `resize()` function for Animation's track count
- image.h: MAX_PIXELS missmatched with MAX_WIDTH * MAX_HEIGHT
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- C++ not yet supported